It was a case of ‘last hours’ funding, as the Descent-inspired Overload made its Kickstarter goal with just two hours left on the clock. Yesterday, when I wrote about their release of an early alpha VR build, the project still required some $70,000 USD with around 21 hours left.

Revival Productions (which features several former Descent developers) ran a non-stop livestream which, in conjunction with the release of VR and non-VR alpha builds, was enough to secure the necessary pledges to take the game over the $300,000 goal.

An appreciative post on the project’s Kickstarter page thanks everybody who helped to make this happen.

“It’s been a delirious last 24 hours for all of us” Revival write, “We want to extend a huge THANK YOU to all of the backers who made Overload happen, not only with your pledges and positive comments, but for ALL the wonderful support in spreading the word.”

Peter Parrish

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