Paragon’s next hero has been revealed as Wukong. According to Paragon lore, Wukong and Feng Mao were traveling chums until Feng trapped him in a cave. After 100 years, Wukong is now free and heading to Agora.
Wukong is a melee carry and comes with skills that can be toggled between offensive and defensive stances. He appears to be pretty mobile and his ultimate is going to cause a few problems. All the skills are detailed below and he’ll be playable on 6 June.
Watch out for our PC Invasion plays Wukong next week. Previous episodes can be found on our Youtube channel.
Paragon Wukong Skills
- Control Aggression (E/Circle) – Passive: grants bonus CP to a random minion in the area upon last hit. Toggle: the Monkey King swaps between offensive and defensive stance. DEF – Defensive stance, OFF – Offensive stance.
- Staff of Legend (RMB/R1) – Extends his polearm. OFF: your polearm deals damage and pushes enemies back the length of the staff. DEF: Wukong plants his staff and launches himself into the air with a directional jump.
- Cloudwalker (Q/Square) – Passive: Grants the Monkey King a double jump (Spacebar/X). OFF: the jump will end with a slam into the ground which deals damage and slows enemies. DEF: he is able to walk on air following the double jump.
- 84,000 Hairs (R/Triangle) – When Wukong strikes a minion, hero or structure he will create a clone of himself. The clone cannot move and deals damage in a radius around itself. Damage dealt by clones is based on a percentage of Wukong’s damage.