Linden Lab, the brains behind the infamous Second Life IP, will be cutting 30% of its staff during a restructuring program. The staff reductions are being made to “increase focus on its consumer business and make investments that will make its virtual goods marketplace more accessible and popular with users through browser-based and mobile applications.”, according to an article on Gamasutra. Second Life has actually been doing quite well recently, breaking the record for user to user transactions in the first quarter of 2010, but the cuts will still go ahead as Linden Labs merges its product and engineering divisions. The staff reductions are being made in the product and engineering divisions, software development teams and customer support.
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