Star Citizen Arena Commander patched to fix queue issues

Star Citizen Arena Commander

Cloud Imperium dive into the Star Citizen Arena Commander patch fixing over the weekend to sort out some problems.

If you read my race mode impressions then you’ll know that matchmaking wasn’t functioning. Fortunately a patch has been released to address the problem and the matchmaking system is now functioning as intended.

Patch 13.0.1 includes fixes for some connectivity issues and repairs the missing checkpoint from one of the racing mode tracks. The patch will apply automatically the next time you connect to the Star Citizen launcher.

We are also aware of issues with some control types, especially the gamepad. Another fix is in the works to address this, and our QA teams have just begun testing on the customizable keybinding system that will be included with Patch 13.1. This release, which we consider a strong priority, should improve the control experience!

Finally, we are also working on a hotfix to improve the “No Match Found” issue that some backers have been encountering. This bug relates to the server-side queuing system: the game is trying to put players into matches that have already started, which the game rules for Versus and Racing modes do not allow. As a result, players are made to wait and then ultimately told a match isn’t available instead of being given a new one. Engineering believes they have a bead on this one and that the hotfix will be ready shortly.

The queuing system appears to be fixes so if you had any problems then patch up and start playing,

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