Star Citizen regional servers coming early in 2.6.1 update

Star Citizen regional servers coming early in 2.6.1 update

During the last Star Citizen development timeline update, CIG had stated that regional servers are coming. Today they announced the early arrival of the feature.

Originally scheduled for patch 2.6.2 which does not have a released date, Chris Roberts has said today that the launch of regional servers has been moved up to patch 2.6.1.

“Thanks to the great work by the Live Ops, Backend and UI teams, we’re moving up the release of the Regional Servers to 2.6.1, so players will be able to choose which server (North America, Europe, or Australia) they join to ensure the best connection possible. Once these are running, we’ll be able to run more tests to assess whether more locations will be needed.”

Patch 2.6.1 is scheduled to hit around 16 February based on the development schedule timeline and they are still ironing out stability and UI issues. It’s good to see a feature being moved up the schedule instead of being pushed back, This will please players suffering from terrible long distance connections.

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  • Paul Younger

    Founder and Editor of PC Invasion. Veteran PC gamer of over 22 years.

    • Joe_Blober

      The switch to Lumberyard Amazon fork of Cry Engine was indeed smart. That cover a strech goal for Aussie and in fact, benefit to all backers as they can provide server as close as possible to players.

      • Paul Younger

        Closer server is a good move and I;m glad it’s coming sooner rather than later in the dev pipeline.