Metal Gear Solid V: Ground Zeroes won’t have many cutscenes

The Metal Gear Solid franchise is known for many things. Awesome stealth action? Check. Intense boss battles? You bet. Beautiful graphics? Of course. It’s also known for its lengthy and cinematic cutscenes which have become a staple of the series. More casual players tend to dislike these lengthy scenes though many Metal Gear fans enjoy them greatly.

So far almost every Metal Gear game has featured long cutscenes but it seems Ground Zeroes will buck that trend. during an AMA on Twitch, franchise creator Hideo Kojima stated that he utilized as few cutscenes as possible whilst creating Ground Zeroes. He explained that the story is meant to be driven by the player’s actions rather than separate cutscenes. He also said that there would be pockets of information spread throughout the environment. Perhaps this means there will be collectible items that will expand the games story depending on how deep you dive in.

Read moreMetal Gear Solid V: Ground Zeroes won’t have many cutscenes

[Multiplatform] Ground Zeroes ending is the “darkest thing” the franchise has done.

With less than a month until its release, Metal Gear Solid: Ground Zeroes has been getting a lot of press lately. Many game journalists have had the opportunity to play through the game and several of them reported that the ending was really huge.

There was a lot of speculation as to what the big ending may entail, a massive twist? An appearance from an unexpected character? The death of a much loved character? With the journalists being so tight lipped about what they saw we have no way of knowing for sure but it seems like the surprise is going to be pretty dark.

Read more[Multiplatform] Ground Zeroes ending is the “darkest thing” the franchise has done.