Arkane Studios’ and Valve’s “crossplay” FPS has been put on hold.
Speaking to Joystiq, CEO and creative director of Arkane Studios, Raphael Colantonio, said the project “ran into unexpected financial challenge[s] some months ago” forcing The Crossing to be put on hold.
The game’s unique angle was the previously mentioned “cross-play” system, which would allow gamers to either play through the game in the more conventional, one-player mode against human-controlled enemies; or the online multiplayer game, where you assume the role of an enemy in someone else’s single player campaign.
This is the first titbit of information since 2007, and after EA streamlined its operation last year, Arkane has been focusing more on iPhone products according to Colantonio.
We’ll keep you posted, but we have a sneaky suspicion more will come at E3 as a result of the success of.