June 19th, 2017

tinyBuild respond to G2A’s three day ultimatum with one of their own

tinyBuild respond to G2A’s three day ultimatum with one of their own

For the past couple of days, G2A and tinyBuild have been locking horns. If you’ve not been following the story read our two previous articles, tinyBuild: G2A are “facilitating a fraud-fueled economy” in key resales and Deconstructing G2A’s inadequate responses to tinyBuild. These will bring you up to speed.

This evening tinyBuild has issued a three day ultimatum of their own to G2A which is as follows:

In the same fashion as G2A issued us a 3 day ultimatum to share keys, we are issuing a 3 day ultimatum for G2A to provide a solution for developers and publishers to benefit from the marketplace.

Our proposed solutions are below. I’m sure there are smart people working at G2A that can come up with how to integrate something like that, or even better.

  1. Allow publishers to set a minimum price for the distributed products
  2. Set a minimum cut for all 3rd party sales of said keys (these would come out of merchants’ cut)
  3. Actually verify your merchants. I just made an account and within an hour was able to sell a ton of keys, no verification whatsoever. If Ebay allowed you to sell merchandise without verifying sellers’ credentials (they ask you for IDs, statements confirming addresses, tie it to your bank account, etc), they’d probably under similar fire right now as they’d facilitate stolen goods trade.Instead, they’re demanding lists of keys within 3 days or else (what?).

Any business revolves around mutually beneficial partnerships. As everyone knows, there’s currently no way for a company like ours to benefit from the marketplace without undercutting actual retailers. If we have solutions to set minimum pricing, getting revenue shares, and/or flatout not allowing sales of our keys on the marketplace, the tides could turn into a positive direction for the industry as a whole.

No doubt G2A will be unable to resist posting a response to the solution outlined above.

Related to this article
  • G2A responds to Gearbox and their “defamatory statements”
  • TinyBuild have mixed feelings on G2A’s new initiatives
  • G2A to roll out ‘Developer Support System’ for its marketplace
  • Comments: 7
    • Teddy

      Can anyone explain to me why on earth can’t the keys being bought fraudulently (the ones they get charged back for) can’t be made invalid?

      • DrearierSpider

        From update 1 of tinyBuild’s blog.

        “A lot of people have been asking about revoking keys. It seems like an easy no brainer solution – simply disable the keys that leaked or are being sold illegally. The problem with this is a bit more complex than you might think.

        You have some keys which are legit from bundles, others from a bunch of fraudent credit cards, and random keys scavenged from giveaways. These would be from at least 3 different batches. How do we track which one to disable? Now imagine when we have hundreds of these batches.

        Large corporations tackle this by having a ton of people working on tracking smaller batches, but we want to stay small & nimble. This means automating as much as possible. And even if we were to spend a ton of time on micromanaging this, it wouldn’t solve the overall problem. Awareness of the general issue is what makes an impact.”


        • Teddy

          So they say they cant do it ‘cos its to much work.

          Now I have my own online store, no where near as big as them but each of my sales keeps a record of the details they paid with and what they got in return. Soon as any refund or fraud is processed the order is marked as invalid, it’s automated. It could easily be done for this by keeping a record of the key given with each transaction.

          They are complaining about something that they could solve, so no sympathy is given. Get your own business practices in-line before complaining about others.

          • Elilla Shadowheart

            Yep they know the solution is there but don’t want to turn around and implement it.

    • DrearierSpider

      We all know G2A shady as hell. While I use 3rd party key resellers myself, I try to keep it to those that are known to be reputable, authorized resellers (mainly GreenManGaming).

      • Elilla Shadowheart

        G2A isn’t shady, their marketplace which is akin to ebay can be shady. But if you’re dealing with either one you’re going to have problems even when things are overseen to pretty much any degree.

    • jin choung

      why the fuck would anyone agree to that? g2a is not legally obligated to do any of that while tinybuild is alleging crimes. find a way to make money or get out of the way. there are a million guys behind you thinking they can do it.