Tomb Raider Profitable By End of 2013, Definitive Edition Will Be 30 FPS

Crystal Dynamics has revealed that Tomb Raider for PC, Playstation 3 and Xbox 360 finally managed to eke out profitability on its own by the end of 2013. They are already hard at work on a sequel, but also decided to work on an 8th gen port of the current game when they learned Playstation 4 and Xbox One was on the horizon.

So, Definitive Edition has been in the works for quite a while now, and Crystal Dynamics has acquired the services of United Front Games and Nixxes to help with the port. And now, for the disappointing news: the game will be 1080p, 30 FPS on the new systems. Considering the PC version can be made to run on 60 FPS, and in comparison to Wind Waker HD, which runs 1080 60 FPS, this really does not look good on paper.

As bad as it seems, we know why this is the case. It’s because this port was basically made within the same time frame as a launch game for those consoles, so they encountered the same difficulties adjusting to new hardware. We are sure it will be a stunning game regardless, but of course this has raised skepticism over the port.



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