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    Next week, Total War: Warhammer will be adding the magical schools of Life and Shadow to the game, and the Empire will be getting in on that action. On the same day the Realm of the Wood Elves expansion is released (8 December), the Empire will get access to Jade (Life) and Grey (Shadow) wizards for free.

    You can find the Jade Wizard and Grey Wizard on Steam at the respective links. As with Wurrzag last month, I think you’ll have to manually ‘add’ the free DLC to your game once they’re available next week.

    Thanks to the Steam summaries, we now have an idea what sort of spells the lores of Life and Shadow will be bringing to Total War: Warhammer. Here’s the run-down (at least for the Empire version, Wood Elves may differ).

    tww-jadewiz2

    Lore of Life:

    Lifebloom (Augment)
    Replenishes hit points of friendly combatants map-wide whenever a Life spell is cast

    Awakening of The Wood (Explosion)
    Magical damage, large explosion area, reduces target’s speed

    Flesh To Stone (Augment)
    Improves armour of friendly targets

    Shield of Thorns (Augment)
    Area-effect, improves missile parry and weapon damage of friendly combatants

    Regrowth (Augment)
    Replenishes hit-points of friendly target combatants & Physical Resistance

    Earth Blood (Augment)
    Area effect, replenishes hit-points of friendly combatants

    The Dwellers Below (Direct Damage)
    Large explosion area, strong vs multiple combatants, reduces target speed, severe damage, chance to resist

    tww-greywiz

    Lore of Shadows:

    Smoke & Mirrors (Augment)
    Map wide speed boost for friendly troops

    Melkoth’s Mystifying Miasma (Direct Damage)
    Strong vs multiple combatants, slows movement speed

    The Enfeebling Foe (Hex)
    Reduces target’s melee attack and melee defence

    The Withering: (Hex)
    Reduces target’s armour and leadership

    The Penumbral Pendulum (Direct damage – wind)
    Magical damage, large area of effect, strong vs multiple units

    Pit of Shades (Vortex)
    Magical damage, large explosion area, strong vs multiple units, disrupts units

    Okkam’s Mindrazor (Augment)
    Imbues bonus magical damage and bonus armour-piercing damage

    Peter Parrish

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