Tribes: Ascend, the persistent world FPS from Hi-Rez (not to be confused with their more MMO-based outing, Tribes: Universe) will follow a free-to-play model.
    The developers have apparently taken inspiration from League of Legends in how to apply free-to-play. But where League has purchasable characters (obtained with either in-game currency or real dollars) alongside a rotating selection of freebie heroes, Tribes: Ascend will have different loadouts.
    These pre-defined loadouts will determine what armour, weapons and benefits each character will be taking into the fight. One loadout may offer medium armour (for increased speed) and a rapid-firing weapon, while another might consist of heavier armour and the ability to place turrets and mines.
    Cosmetic items like different ‘skins’ have also been confirmed by Hi-Rez, which does raise the question of how wise it is to offer such wide customisation in an FPS title where identification of enemies and team-mates is so vital.
    Tribes: Ascend is due “later this year” as a digital download on PC and Xbox 360.
    Source: IGN

    Paul Younger
    Founder and Editor of PC Invasion. Founder of the world's first gaming cafe and Veteran PC gamer of over 22 years.

      You may also like

      More in News