In a move that will likely generate some sort of controversy, Wasteland 2 developers inXile have signed a distribution agreement with publisher Deep Silver.
A new blog post is keen to point out why this is a good thing, though, despite the project having been Kickstarted. Deep Silver have no creative control over the game and are basically facilitating extra QA, dealing with award fulfillment, and getting a retail version of the game in stores so that it isn’t just a digital title. The idea, then, is that there are plenty of advantages and no disadvantages.
At the same time, inXile released a pair of screenshots showing off the game’s customisable HUD. One’s above, one’s below.
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Tim has been playing PC games for longer than he’s willing to admit. He’s written for a number of publications, but has been with PC Invasion – in all its various incarnations – for over a decade. When not writing about games, Tim can occasionally be found speedrunning terrible ones, making people angry in Dota 2, or playing something obscure and random. He’s also weirdly proud of his status as (probably) the Isle of Man’s only professional games journalist.