Watch Dogs

There’s been a lot of discussion about how Watch Dogs didn’t live up to the E3 2012 demo but this mod brings it closer to what you might have expected.

The original demo of Watch Dogs was pretty stunning but by the time the game was released the visuals had been scaled back on the PC. An intrepid modder called TheWorse decided it just wasn’t good enough and set to work on investigating what could be done to bring the game closer to the original demo. In his post on Guru3D he added:

“Then I saw many threads talking about the engine when I realized it was based on dunia 2 so I tried to unpack the files which obviously not worked.. so after searching so much for the unpacker I found it, started playing with it and after a long time of testing I ended up getting the E3 Bloom from 2012 working. After studying how bin hex worked and downloading many tools to convert files etc, I was able to integrate and enable many effects. I told myself to keep trying and trying and that is what I have done.”

Another good example of why PC gaming is great, the fans chipping in to make the improvements. So far the mod can do the following:

  • Changes to the default fog values
  • Enabled bokeh DOF for the main cameras
  • Stuttering Improvements
  • E3 2012 Bloom
  • Performance Improvements
  • Enabled Headlight Shadows
  • LoD Changes
  • Reflection changes
  • Added 3 new cameras to the game(closer, normal, further)
  • Rain changes(High quality rain drops, properly reacting to light, etc)
  • LensFlares(WIP)
  • Lighting changes(TESTING AND WIP)
  • Civilians density changes

The mod can be picked up from this page and as you can see from the shots below these changes really do improve the visuals.

Thanks to Wade Steel for mailing that in.

Paul Younger
Founder and Editor of PC Invasion. Founder of the world's first gaming cafe and Veteran PC gamer of over 22 years.

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