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All 1.7.36 Update Patch Notes for Starfield

Stability incoming!

While Starfield was released to a lot of expectations, it is safe to say that, contrary to some beliefs, it didn’t launch completely broken with game-breaking or even hilarious glitches. Personally, my experience was flawless once I installed it on my PC. However, stability and performance, as well as some quest glitches have needed some extra work. Thankfully, the game keeps getting updated by Bethesda, and the 1.7.36 update just dropped for all of us to download. Here are all the latest Starfield update patch notes.

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Starfield 1.7.36 Update Patch Notes

While Bethesda announced future support for DLSS and much more content for Starfield, patch 1.7.36 is a small update that focuses on integrating sliders to your character’s field of view, some minor stability and performance improvements, as well as a quest fix that will allow you to progress with no issues. Here are all the Starfield 1.7.36 update patch notes.

General

  • FOV: Sliders are now available in Settings that allow players using first person or third person to adjust their FOV.

Performance and Stability

  • [PC Only] Improved stability for Intel Arc GPUs.
  • Various additional stability and performance improvements.

Quest

  • Echoes of the Past: Addressed an issue where tunneling creatures could pick a location that would prevent progression.

Related: How to fix In Memoriam bug in Starfield

Whether you like this space adventure experience or not, it is clear that Bethesda is supporting it with care and several reports say that many players are still flying across the cosmos in Starfield. Let’s hope more updates take care of some of the game’s glitches as well as integrate more user-friendly features such as official DLSS support. Furthermore, I expect that its DLC, Shattered Space, brings more to the table for the betterment of an already engaging and huge space RPG game such as Starfield.


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Alejandro Josan
A musician with a heart of a gamer, Alejandro's life has always been accompanied by adventures on Nintendo platformers, countless hours of fantasy RPGs and several third-party FPSs. Currently, he is studying Game Design and Development and Creative Writing, preparing for a long career in the video game industry.