assassin's creed unity (10)

Maybe they’ll put dog petting back in.

The performance-related patch for Assassin’s Creed: Unity, scheduled for release today, has been delayed by Ubisoft until further notice. Players are pinning their hopes on Patch 4 to offer frame-rate boosts, but will have to wait a bit longer to see if this update will deliver.

Ubisoft’s decision to delay the release comes from the patch updates blog, which states that “we are choosing to hold off until we can give you the improvements we’ve promised.” Shame the company couldn’t have had that attitude with the actual game, really.

Cynicism aside for a moment, the post does give a slight clue as to how Ubisoft intends to increase performance in Assassin’s Creed: Unity. It mentions that Patch 4 “requires that we refurbish the Paris map,” suggesting that certain aspects of the game world may be moved or even removed in order to get overall frame-rates back to stable levels.

There’s no definite date given for when this patch may now come out, but the blog does say it’ll “take a few more days” for Ubisoft to “hit the high level of quality our players deserve.” So I wouldn’t expect it to show up until later this week, at the earliest.

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