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Bioware Announces Dragon Age: Origins

This article is over 16 years old and may contain outdated information

Bioware are set to return to the RPG world with what they are touting as the spiritual successor to the highly successful Baldur’s gate series. The game is said to “deliver a fusion of the best elements of existing fantasy works with stunning visuals, emotionally-driven narrative, heart-pounding combat, powerful magic abilities and credible digital actors. The spirit of classic RPGs comes of age, as Dragon Age: Origins features a dark and mature story and gameplay.”“We’re thrilled to be returning to BioWare’s fantasy roots, with Dragon Age: Origins representing the culmination of over a decade of experience,” said Ray Muzyka, co-General Manager and CEO, BioWare and Vice President, Electronic Arts. “Dragon Age: Origins is a dark heroic fantasy that doesn’t pull any punches. Our fans are in for the most emotionally intense gaming experience we’ve ever created, and we hope to surprise them with just how dark and gritty it gets!”The game will be shown behind closed doors for the first time at E3 and the game is expected to ship early 2009. Other features you can expect include…Epic Party-Based Combat – Dragon Age: Origins will introduce an innovative, scalable combat system, as players face large-scale battles and use their party’s special abilities to destroy hoardes of enemies and massive creatures.Powerful Magic – Raining down awesome destruction on enemies is even more compelling as players apply “spell combos,” a way of combining together different spells to create emergent unique effects.Deep Customization – Players will develop their characters and gain powerful special abilities (spells, talents and skills) and discover ever-increasing weapons of destruction.Your Story, Your Way – With its emotionally compelling story, players choose with whom they wish to forge alliances or crush under their mighty fist, redefining the world with the choices they make and how they wield their power.Origin Stories – Players will select and play a unique prelude that provides the lens through which the player sees the world and how the world sees the player. The player’s choice of Origin will determine who they are and where they begin the adventure, as they play through a customized story opening that profoundly impacts the course of every adventure. 

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Paul Younger
Founder and Editor of PC Invasion. Founder of the world's first gaming cafe and Veteran PC gamer of over 22 years.