Karl-Magnus Troedsson has spoken candidly about Battlefield: Bad Company, and why they haven’t released a sequel yet. The main roadblock; they don’t know where to go with it next.

Troedsson straightforwardly states that EA can’t figure out, from all the feedback they’ve received from critics and fans, what exactly they liked about the last game. Here’s what Troedsson says they’ve heard so far:

Some people say they found the multiplayer controls faster and more direct. Some people liked the single-player and the characters and the humour. People love different things about it. It’s starting to almost get to that place where, if we were to make a sequel to Bad Company, what would than even imply?

It’s scary to go back and try to remake an old fan favourite when actually no-one can really put their finger on what it is people love. Bringing back the characters and creating a great single-player out of that, sure, I can understand that.

But some people say this: the Bad Company 2 multiplayer is the best you’ve ever done. Okay, why is that? It’s hard for people to articulate what that is, which is actually hard for us. It would be hard to remake something like that. Can we do it? Of course. We have our theories when it comes to the multiplayer.

So, don’t hold your breath on a new game coming out, I guess? Maybe they should come up with a new idea on their own, and see how fans take to it.

Image is from Bad Company 2.

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