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Evolve FOV fix can increase the default 60 view

Evolve FOV fix can increase the default 60 view

To the delight of anybody who finds low FOV settings in PC games a recipe for motion sickness and headaches, Evolve’s default view can be tweaked. I found this fix in a collection of tweaks compiled by a user named ‘Bossy’ over on the Steam forums, but I reading around it seems to have been knocking about since the beta.

Here’s how you go about changing the default Evolve FOV on PC.

Step 1). Find wherever Steam has put your Evolve folder, at [Steam location on your PC]steamappscommonEvolveGameGame

Step 2). Create a file called autoexec.cfg. Easiest way to do that is probably just to make a .txt file and rename it – make sure you have Windows set to show filename extensions, otherwise you’ll just end up with something called autoexec.cfg.txt

Step 3). Open up your new autoexec.cfg with wordpad (or similar) and add the following lines:

cl_fov_merc = number above 60 up to 120
cl_fov_monsterThirdPerson = number above 60 up to 120

The FOV for the hunters is probably the most pressing one, as that’s always in first person. For the monster, I don’t personally find the default setting too bad. [Edit] Apparently that’s because the default for the monster is 90. Makes sense.

As an example of how that will change things, here are a pair of shots from roughly the same location on the MedLab map. The first is the default 60 view, the second is with FOV tweaked to 90. Unfortunately, this fix doesn’t alter the utterly gigantic gun model sizes.

evolve fov 60

Default FOV (60)

evolve fov 90

Increased FOV (90) with bonus Maggie.

 



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