If you can think of a desirable PC setting (or even a thoroughly optional one, really), chances are Gears of War 4 is going to have it. Images taken from the PC build being shown at GamesCom posted to the homecinema.fr forums show the full extent of this gigantic set of options and toggles.
The display settings offer a dynamic resolution slider, FOV slider, and a frame-rate limiter that clearly depicts an ‘unlimited’ option. Texture settings are available for individual aspects of the game (characters, world, vehicles, and more), and there are options I’ve barely even heard of before like ‘ambient occlusion intensity’. You can even toggle whether the game is using Async Compute (a DirectX 12 feature) or not.
Looks like there are plenty of mouse sensitivity sliders to play with, and a full menu for redefining key bindings too. However you feel about Gears of War 4, it seems like developers the Coalition are going all-out for a PC Invasion alt-award along the lines of ‘most PC options in a single game 2016’.
The game will be released on PC (Windows 10 only) on 11 October. Here’s a gallery of the various settings menus (click for larger).