Forgot password
Enter the email address you used when you joined and we'll send you instructions to reset your password.
If you used Apple or Google to create your account, this process will create a password for your existing account.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.
Reset password instructions sent. If you have an account with us, you will receive an email within a few minutes.
Something went wrong. Try again or contact support if the problem persists.

Getting a fix: Prison Architect alpha 12 smuggles out contraband

This article is over 11 years old and may contain outdated information

Prison Architect

Recommended Videos

Introversion Software have announced the release of Prison Architect‘s alpha 12, which adds in contraband. Or possibly smuggles it out. I’m not quite sure how the terminology works, there. Either way: Prison Architect has a new alpha.

As noted above, the big addition here is contraband. You’ll still need lots of different room types to keep your prisoners happy, but now they might well be used for more nefarious purposes – prisoners can sneak weapons and tools out of the workshop, drugs out of the sick bay, booze and smokes from the warden’s office, and possibly even get stuff smuggled in via visitation rooms.

To counter this, you’re free to search prisoners, search cells, or search the entire prison – but this will naturally piss off the prisoners, so if you do it too often without turning anything up you’ll likely find have a riot on your hands.

I’ve been meaning to write something about Prison Architect for while now, so I suppose this gives me ample opportunity to do so. If you haven’t got access to the alpha, you can get instant access for $30 on the official website or £19.99 on Steam.


PC Invasion is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more about our Affiliate Policy
Author
Image of Tim McDonald
Tim McDonald
Tim has been playing PC games for longer than he's willing to admit. He's written for a number of publications, but has been with PC Invasion - in all its various incarnations - for over a decade. When not writing about games, Tim can occasionally be found speedrunning terrible ones, making people angry in Dota 2, or playing something obscure and random. He's also weirdly proud of his status as (probably) the Isle of Man's only professional games journalist.