I’d been somewhat enamoured with what I’d seen of The Sims 4‘s new Create-A-Sim functionality, because who doesn’t want to mould people like plasticine? I’ll tell you: people with no heart.
When EA sent over a code for The Sims 4‘s Create-A-Sim demo, I immediately went delving in, in the hopes that I could create a horrific abomination that Should Not Be. This didn’t quite work, but I did spend a fair amount of time sculpting a man’s bottom. And then I just messed with the next Sim’s face as much as I could, like some sort of cross between a mad scientist and a plastic surgeon.
The video below charts my creation of a pair of Sims – one relatively normal (as depicted above, sporting a Bruce Campbell chin) and one pushing the creation engine as far as I can reasonably manage with sod all experience. Click it if you want a detailed examination of a man’s bottom, a discussion of the ideal amount of muscle on any given person, a man cackling like a lunatic at the discovery of the “Detail Edit” mode, and an overview of how The Sims 4‘s sim creation tools work.
The Sims 4 is due out on 2 September. I will be doing my damnedest to cover its launch as best I can, because I want to unleash these monsters into a Sim town.Related to this article
Tim has been playing PC games for longer than he’s willing to admit. He’s written for a number of publications, but has been with PC Invasion – in all its various incarnations – for over a decade. When not writing about games, Tim can occasionally be found speedrunning terrible ones, making people angry in Dota 2, or playing something obscure and random. He’s also weirdly proud of his status as (probably) the Isle of Man’s only professional games journalist.