invisible inc

Klei Entertainment’s turn-based procedurally-generated stealth-’em-up, Invisible, Inc., has sneaked onto Steam Early Access.

Invisible, Inc. casts you as the Operator of a “mercenary espionage agency.” You direct the agents in the field, which basically means “playing tactical-stealth XCOM“. You use them to infiltrate procedurally-generated facilities, sneaking around in a turn-based fashion, and using the resources you acquire to upgrade and better outfit your agents. Which sounds great to me.

Klei Entertainment have a long history with Early Access. Don’t Starve was in Early Access for ages and was heavily tweaked and updated based on user feedback, so this’ll hopefully follow suit with a whole host of little surprises and content additions over the course of its Early Access period.

According to the little blurb on the Steam page, Invisible, Inc. currently “includes 4 playable agents, a whole host of programs and upgrades, 3 corporations, a Story Mode, and an unlockable Endless Mode.” The full version will have more playable agents, more mission locations, more upgrades, more enemies, another corporation, and a “final boss” mission. This is described as the “core set of content”, so I’m guessing there’ll be more to come even after that.

If you fancy picking it up, it’s £11.99 on Steam right now (discounted from the £14.99 the full version will cost). As ever, I’d suggest a bit of caution with Early Access and pre-orders and whatnot, but this looks intriguing. I will probably play it, and if I can somehow find the time I’m sure I’ll try to write something about it.

Invisible, Inc. is on Early Access now, with the full version due in early 2015.

Tim McDonald
Tim has been playing PC games for longer than he's willing to admit. He's written for a number of publications, but has been with PC Invasion - in all its various incarnations - for over a decade. When not writing about games, Tim can occasionally be found speedrunning terrible ones, making people angry in Dota 2, or playing something obscure and random. He's also weirdly proud of his status as (probably) the Isle of Man's only professional games journalist.

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