The Rainbow Six: Siege beta got off to a shaky start a couple of days ago with server problems. So much so that the launch was delayed by around 24 hours.
With problems supposedly ironed out the beta got underway. Hooray! The cheering might have been a little premature however because the servers have been hit an miss all weekend.
One of the major problems has been the matchmaking which has a tendency to leave players hanging in a lobby with the game failing to start. Assuming you do get into the game, then there’s always the possibility that you’ll be shot by someone that isn’t actually visible.
There has been a lot of discussion about the game’s tick rate and it was thought to be reasonably low which could be the cause of some of the problems in combat. There’s no clear concensus as to what the game’s tick rate is but it’s assumed to be on the low side. Tick rate, in case you were wondering, is the number of times a the server refreshes per second.
UbiSoft has not clarified what the tick rate actually is but the most obvious cause of these problems could simply be latency. Whatever it is there’s something definitely wrong with the networking code.
Server issues aside, the game still has problems. Players legs poking through walls, feet appearing through stairs, guns poking through barricades, well, you get the idea.
The most sinister bug is the mic bug. The game automatically turns the mic to on so you get to hear all the chit-chat of players who think their mic is not on. While it can make for some amusing listening, I did have the pleasure of having someone chew food in my ear whole while waiting in the lobby.
I know this is a beta test but based on what I’ve played over the weekend I would seriously advise PC gamers not to buy the game until we see how it performs at launch. This is UbiSoft we’re talking about and their record with bug-free games in recent times has not been stellar.
I’ve also been playing the beta with all the graphics settings whacked up to max and I have to say it’s a little disappointing in the visuals department. It does the job but it’s not outstanding.
This update is a word of warning to fellow PC gamers. Keep your cash firmly in your wallet for now and see how UbiSoft responds to the Rainbow Six: Siege problems once the game releases. Perhaps this testing weekend will help Ubi fix the problems in time for release, which is being optimistic, or at least soon after. We can only hope.