Last month’s Data Pack 1 update for PES 2016 was supposed to bring all of the team squads up to date with current 2015 transfers, but didn’t quite manage to do that for the offline modes.
‘Offline’ modes like Master League were still missing “the final few days” of transfer activity, and Konami has issued an apology statement in an attempt to explain why this happened. In short, the company says that patch data for offline modes have multiple lists that “need to be checked internally and externally and may take weeks before the distribution”.
The online PES 2016 modes (which have had up-to-date transfer activity since early October) apparently don’t require such rigorous checks. Or the change lists are just shorter, so it doesn’t take as long. Or something.
“The roster issue is a priority for us to correct ASAP, but will take some weeks unfortunately,” Konami write. They go on to say that a second Data Pack was planned for the end of November, but will now be delayed while they try to address this offline squad data issue.
“The extra time needed will also be used to add more content into the game that wasn’t planned at this stage, such as new kits and boots, as well as any other content the time allows,” they add. “We also want to take the opportunity to sincerely apologise to those fans affected by this issue.”