Naughty Dog explains the combat systems that did and didn’t make it into The Last of Us

Naughty Dog explains the combat systems that did and didn’t make it into The Last of Us

You remember The Last of Us right? It was that ridiculously awesome game that came out last year on the PS3 and has since become one of the most popular games ever. The game was critically acclaimed for pretty much every aspect but many reviews commented on how the brutally realistic combat did a great job of showing just how hard and brutal the world of The Last of Us is.

In this article published by Polygon and written by Alexa Ray Corriea, you can find out more about how the combat side of The Last of Us was developed and what features were dropped at the last minute. Did you know for instance that there was originally going to be a way to block incoming blows? No? Well head on over and read the article HERE.



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