Mojang’s Scrolls is closing its doors in a year’s time. While not a hasty departure on their part, the dev team cannot work on the project any longer, as the game has reached a point where continuous development is no longer sustainable.
In the announcement, they make no mention of the game’s relatively small playerbase, instead choosing to highlight the loyalty of some of the community’s members, many of whom have been around since the game’s launch.
Scrolls players have until July 1, 2016, after which the game’s servers’ fate is uncertain. The dev team has clarified that they will be releasing one last content patch, but will no longer be putting out new features or sets, and that the proceeds they receive from this point will go toward keeping Scrolls running for as long as possible.