the evil within (1)

See, look, I don’t want to have to aim at this guy with a mouse at 30fps.

Bethesda has confirmed that The Evil Within’s frame-rate will be natively locked at 30fps on PC, but can be unlocked with debug commands … at a price. That terrible price is not your immortal soul, but the risk of instability and weird things happening. Kind of like unlocking the frame-rate for Dead Rising 3, it sounds like.

The information has been disclosed as part of an FAQ for The Evil Within, posted on Bethesda’s forums. Prior to this, the publisher has been extremely cagey about the frame-rate of the game on PC, but with the release date rapidly approaching players were (quite rightly) expecting some answers. As people were beginning to suspect, it’s a 30fps title.

Here’s the confirmation that the game will natively default to a 30fps cap:

“Shinji Mikami and the team at Tango designed The Evil Within to be played at 30fps and to utilize an aspect ratio of 2.35:1 for all platforms. The team has worked the last four years perfecting the game experience with these settings in mind. ”

And here’s where they say we’ll be able to unlock that cap on PC, at our own risk:

“For PC players, we’ll provide debug commands on how you can alter the framerate and aspect ratio, but these commands and changes are not recommended or supported and we suggest everyone play the game as it was designed and intended for the best experience.”

I struggle to think of any game that can provide “the best experience” at 30fps, especially one that may involve mouse aiming, but there we go.

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