Total War Saga Troy Mythos Cerberus Guide Cerberus Expedition Dilemmas Events Decisions Quest Battle Boss

Total War Saga: Troy – Mythos — Cerberus expedition and recruitment guide

Who let the dogs out?

Total War Saga: Troy – Mythos — Cerberus expedition events, dilemmas, decisions, and outcomes

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Let’s talk about what you can expect once you start your expedition to recruit Cerberus in Total War Saga: Troy – Mythos.

 

Dilemma 1: Eleusinia
Decision Effect
Initiates in the Mysteries Eleusinian Initiates – +50% melee defense; -10 morale
Train with Eleusinian warriors Units gain XP
Units lose health
Units are fatigued
Sacrifice to the Mysteries Eleusinian Feast – +20% morale; fatigue reduction
Units gain XP
Recruit from among the Eleusinians Gain 2x Shielded Spearmen
Dilemma 2: Tainaron
Decision Effect
Reveal yourselves to the survivors Gain 1x Giant Champions and 1x Giant Bowmen
Wounded Giants – -15% morale and +15% fatigue for Giant units
Stay out of sight and camp for the night Lose fatigue
Units gain XP
Camping – +20% morale; fatigue reduction
Stay out of sight, then ransack the dead Quality weapons – +30% missile damage; +30 armor; +30 melee damage
Stay out of sight, then honor and burn the dead Only if you have Eleusinian Initiates:
Units gain XP
Peace of Mind – +30% morale; +20% damage resistance
Dilemma 3: The Lake
Decision Effect
Go to the temple Only if you have Giant units:
The Gigantomachy – +50 melee damage vs. enemy mythic units
Units gain XP
Approach a stone altar near the cave entrance Only if you are initiated in the Eleusinian Mysteries (Peace of Mind):
Moly Flower (quest item)
Units gain XP
Wander the lake Island of Butterflies – +20% morale; -10 melee attack
Dilemma 4: Circe
Decision Effect
Allow men in her service Lose two of your weakest units
Gain 2x Sirens
Units gain XP
Give her the Moly Flower Only if you have the Moly Flower:
Lose the Moly Flower
Lose Fatigue
Gain Blessing of Circe – +40% missile damage; +40 melee damage
Units gain XP
Claim pure hearts Only if you are initiated in the Eleusinian Mysteries:
Lose Fatigue
Lose Cursed by Shades
Lose Eleusinian Initiates
Gain Eleusinian Followers – +100% melee defense; +20% damage resistance
Spend a night with Circe’s Naiads A Night with Naiads – +30% melee defense; +20% morale; +30 melee attack
Units lose health
Units gain XP
Dilemma 5: Hades
Decision Effect
The hero stays in Hades Final Destination – +20% battle speed, +50% missile damage, +50 melee damage, and Unbreakable (expedition hero only)
The giants stay in Hades Only if you have giant units:
Lose Giant Champions and Giant Bowmen
Units gain XP
Gain Resolve – +40% missile damage; +40 melee damage
A final mystery Only if you have Eleusinian Followers:
Clarity – All units become Unbreakable; increase fatigue
Units gain XP

For this one, you can’t go wrong with following the Eleusinian Mysteries path: “Initiates in the Mysteries,” Stay out of sight/honor and burn the dead,” “Approach a stone altar,” “Claim pure hearts,” and “A final mystery.”

Alternatively, you can choose “Recruit from the Eleusinians,” “Reveal yourselves,” “Go to the temple,” “Allow men in her service,” and “The hero stays in Hades.” You’ll have your regular expeditionary force, the giants, the sirens, and additional buffs in tow. However, because you decided that the hero stays in Hades, that person will die and need to be replaced after winning the Cerberus battle. I don’t think it’ll be a big loss since that generic hero is too low level anyway.

All right, let’s discuss the quest battle in the next part of our Total War Saga: Troy – Mythos Cerberus guide.

Total War Saga Troy Mythos Cerberus Guide Cerberus Expedition Dilemmas Events Decisions Quest Battle Boss 1b


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