The Goblin Camp is one of the major areas in Baldur’s Gate 3 where you’ll do battle against Dror Ragzlin, Minthara, and High Priestess Gut. Here’s our guide to help you out.
Note: For more information, check out our Baldur’s Gate 3 guides and features hub. Likewise, please be reminded that this guide is intended for the game’s Early Access stage. Some information and mechanics might change in due course.
Baldur’s Gate 3 guide: Entering the Goblin Camp
The Goblin Camp is far to the west of the Druid Grove. There are a couple of encounters at the outer rim of the Goblin Camp, and you can tackle these whichever way you’d like.
When you do reach the camp proper, it’s as though no one cares (mobs aren’t hostile). There’s even a fast travel point in the courtyard.
Some things of note:
- The Bard, Volo, is performing for the goblins. You’ll have a sidequest to save him which you can complete in a while.
- If you didn’t kill the owlbear cub, you’ll find the creature here. Depending on your decisions, it could eventually make its way to your camp.
Enter the doorway past the ogre guard to reach the fortress.
As far as I know, this is also a moment when you’re prompted by Shadowheart. If you succeed with a Persuasion check, she’ll be more open to sharing info about her past and the goddess that she worships.
Inside the Goblin Camp
I wasn’t able to find out all the possible secrets or outcomes in this area of Baldur’s Gate 3. If you discovered an important event or outcome, let me know.
Anyway, here are some tidbits about this place:
(1) You can convince a goblin torturer to release a prisoner.
(2) Another torturer offers to wound the main character. This will earn the disapproval of Gale and Shadowheart, but Astarion seems to be fine with it.
(3) You’ll find Volo jailed by a goblin who seems to be enamored with him. If you convince the goblin (Deception, Intimidation, or Illithid), she’ll hand you the key.
Speak with Volo to have him escape the Goblin Camp. He’ll meet you later once you return to your own camp.
High Priestess Gut and the Underdark
(4) At the center of this large area, you’ll find High Priestess Gut. She claims that she can heal your affliction and get rid of that “eye tadpole.” However, all your companions will disapprove of the High Priestess’ methods.
Anyway, High Priestess Gut will lead you to her room and, if you drink the potion that she gives you, she’ll initiate a battle. Looks like it was a ruse all along.
In my case, I reloaded my Baldur’s Gate 3 save and, once I reached her room, I chose the dialogue option to attack her. This allowed my entire party to kill her without the other goblins becoming hostile.
Note 1: High Priestess Gut is one of three goblin leaders that you need to eliminate if you want to save Halsin and the Druid Grove in Baldur’s Gate 3.
Note 2: You can pick up a key from Gut’s corpse. It’ll open her chambers and you need to fight her ogre bodyguard, Polma. Following this route will lead you to the Defiled Temple’s Moon Puzzle and, eventually, the Underdark area where the “Find the Nightsong” quest is supposed to be.
(5) The nearby small room houses a couple of elves and a dwarf. I’m not sure what they’re doing here, but they do ask you to leave. It won’t matter if you offer them gold because they’ll still attack you. You can use the barrels to blow them all up, though.
The dwarf has some nifty loot including several upgraded items and a couple of keys and scrolls. If you open the nearby chest, you’ll get a whopping 3,737 gold.
Minthara and Dror Ragzlin
(6) At the northeastern section of the fortress, climb a couple of ladders to reach the room of the drow, Minthara (the second goblin leader).
Speak with her. A Deception check lets you convince her of your motives.
Likewise, Minthara tells you that she plans on attacking the Druid Grove. You could help her with the act (which would be atrocious), help her and then betray her (she might be more vulnerable if she’s out in the open), or attack and kill her now.
Killing Minthara yields the Xyanyde (rare mace) and the Amulet of Misty Step (rare; gives the “Misty Step” spell). As far as I know, even if you attack her in her chambers, it won’t make all the other goblins hostile (yet).
(7) The third and final goblin leader in Baldur’s Gate 3 is Dror Ragzlin, a hobgoblin who’s obsessed with speaking with a dead Mind Flayer. If you have Shadowheart selected, you’re given the option of talking to the corpse yourself (since Shadowheart is a Cleric).
There are several dialogue options here, mostly cryptic information about the Absolute. There’s also a Persuasion check to prevent Ragzlin from turning hostile immediately.
Anyway, he does ask you to visit Minthara and follow her orders (if you already killed Minthara, he won’t know about it). You could even decide to attack him, but there will be half a dozen hostiles surrounding you.
Note: Funnily enough, Redditor Apillowandasoftplace posted something hilarious in Baldur’s Gate 3‘s subreddit. Apparently, you could use the “Shove” action, and, if successful, Dror Ragzlin will fall to his death in the pit down below.
If you do kill (and loot) Dror Ragzlin, you’ll find the Faithbreaker (rare martial mace) and a key that opens a small nook behind the throne room. A chest has an Amulet of Selûne’s Chosen (gives the “Selûne’s Dream” cantrip).
Looks like you’re done here. Return to the Druid Grove to meet Halsin.