Best Early Skills In Witchfire Featured Image
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Best early skills in Witchfire

In a world where nothing is your friend, any crumb of help is welcome.

Skills in Witchfire are just as important as weapons, if not more so. Your weapons and skills together complete any build you’re going for. When things are going your way in the roguelike shooter, facing enemies like The Warden may be much more feasible. Since everything in Witchfire is against you and losing your step is detrimental, skills help act as a buffer in case things go south. Some skills are more important than others regardless of how you’re playing, and in turn, can help you last longer out on the battlefield. The following are the best early skills you can get in Witchfire. While they’re good for starting, building on them can do wonders since not much in the game will aid you.

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Witchfire: Best early skills

The skills below are probably the best ways to get going in Witchfire. They help you understand the mechanics of the shooter so things may get easier each run you attempt.

Rejuvenation 

As a Preyer, you have your health, but you also have stamina which goes down every time you jump, slide, and dodge. It’s always going to be going up and down. If it goes all the way down and you keep on exerting yourself, you get weakened — which makes you easier to hit. Then you must wait for what feels like a long time to get it all back. And if you have more than one stamina bar, that’s more time spent waiting. Rejuvenation can help you quite a bit since it brings stamina back around 20 percent faster. When going up against a boss who uses a movement as an attack like The Shieldbreaker, this is important. With less time to wait for stamina to come back, you have a fighting chance to counter anything he throws at you.

Witchfire Facing Stunned Enemies

Screenshot: PC Invasion

Double Light Spell

I like using the spells quite a bit. The starting Light Spell attack gives you breathing room and helps you take out more enemies without them retaliating. Having a second Light Spell charge makes everything better. When you have hordes of enemies and you’re low on ammo, that extra security via Light Spell helps keep the pressure low. While the Light Skill comes back faster than its heavier counterpart, having that extra charge is crucial in Witchfire. 

Large Magazine 

Having to reload often is a death sentence in Witchfire. It also doesn’t help that every time you slide and jump, reloading gets interrupted. A larger magazine size of about 40 percent cuts that in half and allows you to output fire at a better rate. Since the game will have you in a one vs. one million situation quite often, you’ll need to reload frequently to keep up. This skill, much like Rejuvenation, helps you manage all that pressure better.

Reload Dash 

If you have Rejuvenation and this skill going simultaneously, running, dodging, and being able to counter becomes easier. Every time you Reload Dash and reload, you’ll deal 30 percent more damage for one second. Arming yourself with this might make harder bosses easier to take down. Plus, clearing an area quickly in Witchfire is one of the core tenets of the game. Additionally, that damage boost comes in clutch when things come down to the wire. In a game like Witchfire, you’ll need it. 

Witchfire Earning A Skill

Screenshot: PC Invasion

Blood Transfer

Survivability is fundamental in Witchfire. The longer you last out in the wild, the more Witchfire you get to level up. To make this easier, get the Blood Transfer skill, which increases the rate of a health potion to drop from fallen enemies at 50 percent more. In a game like Witchfire, health is crucial. Because when you die — you die. This means you have to restart. If you get the Health Boost skill in the same run, you become almost invincible since it raises your overall health. In the late game of Witchfire, having more health and being able to get health back makes taking hits much more manageable.

Other Witchfire articles


Witchfire is in early access now via Epic Games.


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Author
Raza Malik
Raza is a Contributing Writer who's been at PC Invasion since March 2023. After he earned his Media Arts degree at Niagara College, he went on to grow his portfolio by working at such publications as GameRant. While he plays a wide array of different types of games, Raza enjoys discussing open-world games, shooters, and live service games. Some of his favorite series include Assassin's Creed, God of War, and the Diablo series. On the side, he enjoys editing videos, and creating content for his side project Marching Into Madness.