September 5th, 2017

Final Fantasy XIII’s PC release is unbelievably huge

final fantasy xiii (3)
This isn’t exactly going to go at Lightning-speed.

We’ve been doing a lot of PC impressions of ports recently, but the Final Fantasy XIII one might take a little time.

Final Fantasy XIII is getting a PC release today, you see, and I was planning on following up some thoughts on Sleeping Dogs: Definitive Edition (which I’m writing up now) with some thoughts on whether Final Fantasy XIII has a decent port, or if it’s basically just the console version clumsily ported to another system. First, though, I have to download it.

final fantasy 13 size

All 59.3 GB of it.

Okay, that’s a bit of an exaggeration. Final Fantasy XIII‘s download isn’t actually 59.3 GB, as that’s the amount of hard drive space required once it’s uncompressed! No, I only have to download…

final fantasy 13 size-2

Oh. 49.4 GB. Okay, yeah, that’s still going to take awhile.

I’ll put up some thoughts on Final Fantasy XIII‘s PC port whenever it finishes downloading, but at a max speed of around 1.2MB/s, that’s going to take a rather long time. Probably about 11 hours, I’d imagine, if the download rate remains pretty constant. Stay tuned, but don’t hold your breath. Even Guybrush Threepwood can only manage ten minutes.

I’m not sure what this says about the PC port. The Xbox 360 version of Final Fantasy XIII was on three DVDs, but I’m pretty sure the PS3 version was a dual-layer Blu-Ray (which works out to around 50GB of storage space). So, uh… I guess that sounds about right, since the PC version includes dual-audio and presumably high-quality cutscenes. We’ll find out in about 11 hours, though.

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  • Tim McDonald

    Tim has been playing PC games for longer than he’s willing to admit. He’s written for a number of publications, but has been with PC Invasion – in all its various incarnations – for over a decade. When not writing things about games, Tim can occasionally be found speedrunning some really terrible ones, making people angry in Dota 2, or playing something obscure and random. He’s also weirdly proud of his status as (probably) the Isle of Man’s only professional games journalist.

    • lazerbeak

      you’re probably enjoy it Tim, from i know about you from your reviews and the podcast, problem is IMHO the game fundamentally dull it doesn’t matter how good the graphics are, I didn’t even complete it all the way and I am a FF nut and have completed 7,8,9,10, you basically walk down a tunnel fight mobs, walk down a tunnel cut scene, fight a boss and repeat

    • SNapalm

      Forced 720p resolution (cannot go above that) and the quality of the FMVs is shockingly poor compared to PS3 and 360.

      It does have 60fps support though, so if Square Enix fix at least the resolution cap I’m all set

      • lazerbeak

        hmm wouldn’t they need to do new textures?

        • dgarra

          No. Plenty of games with low res textures play fine in 1080p, they just don’t look as good as they could. This game was $16 for a reason, I guess this is why.

          • Tim McDonald

            dgarra: If true, I will complain about this incredibly loudly, incredibly soon. Or, well, in however long it takes for me to download this.

            I haven’t been overly impressed with the PC ports of the Final Fantasy games released thus far. Final Fantasy 7 on Steam initially used the bloody MIDI music instead of either the PlayStation music or the orchestral soundtrack, for crying out loud, and FF3 had an atrocious interface. It seemed like they’d just taken the iOS version and slapped rudimentary keyboard support on top of it, but I don’t know for sure.

            If you’re right, then this really doesn’t bode well for the PC releases of the rest of the Final Fantasy 13 saga.

            lazerbeak: Yeah, I know my Final Fantasy pretty well, and this… isn’t one of the better ones. I mostly picked this up out of curiosity about the port, truthfully. FF13 is far too linear for far too long; I could live with the endless corridors and total lack of towns or sidequests, if it would at least give me the freedom to level up how I like instead of locking off higher parts of the Crystarium until I reach certain parts of the game.

            • lazerbeak

              Yeah I remember the FF7 MIDI music it got pretty irritating after a while, indeed FF games don’t have a great port history, FF8 had issues too I think you were better off playing on the PS, and they didn’t bother porting 9 or 10 at all. re FF13 Hopefully someone will release a texture pack

              • dgarra

                I don’t even mind the textures being lower resolution, the resolution lock actually makes the game not work properly on my monitor.

              • lazerbeak

                im guessing a resolution lock would be easy to get around

          • lazerbeak

            cheers, thats basicly what I meant to ask will the current textures will look rubbish scaled up

    • Clemaister

      It’s 30 Go for me (Japan), it seems that in european version there is useless video files that make the game bigger.

      • lazerbeak

        hmm this makes me think the extra space has to do with language, the euro version would would have multiple languages

    • Banzaiftw Ramos

      Requires a massive 59.3 GB of space,[email protected] 720p and no Graphics Option.This is an epic fail pc port.SE should release an update for this.

      • lazerbeak

        you can use a fix to use any res you want read Tims guide

        • Banzaiftw Ramos

          I’m planning to give this a try..I wonder how long it’ll take to finish downloading this game..Btw I saw the mod to increase the resolution,it’s quite interesting

          • lazerbeak

            what’s your connection speed?