The best Weapons in Blasphemous 2

The Best Weapons In Blasphemous 2 Featured Image

The improved selection of weapons is one of the biggest changes Blasphemous 2 brings to bear over its predecessor, letting you wield not just a sword, but also a mace or dual rapiers as well. Each has its own moveset, strengths, and weaknesses, performing better in some situations than others. We’ve already covered which of these weapons is best to pick at the start of the game, but what about later on, when you have access to all three and the Marks of Martyrdom to improve them? What are the best weapons in Blasphemous 2 when all is said and done? Read on to find out.

The best weapons in Blasphemous 2, ranked

#3 – Ruego Al Alba

The Best Weapons In Blasphemous 2 Ruego Al Alba

Screenshot: PC Invasion

Blasphemous 2’s most traditional weapon is also its most underwhelming. The Ruego Al Alba sword is a balanced weapon, lying slap bang in the middle of the other two in terms of damage and attack speed, with little to spice things up outside of the Blood Pact ability, which is unlocked early in the skill tree. This lets you trade a chunk of health for a temporary damage boost once you’ve racked up enough hits on enemies, dipping into a mystical damage theme at the same time.

Blood Pact is certainly powerful, and can bring down large foes and bosses quickly once active, but it pales in comparison to the special abilities of the other two weapons. Building up the meter to use it takes a while, and requires constant combat since it recedes over time, and once you do you still need to give up some health to activate it, which rules it out as an option when you’re low on life. These downsides aren’t quite counterbalanced by the extra damage the ability offers, making it worse than its peers in nearly every situation.

Ruego Al Alba does have some redeeming qualities, though. Its standard attacks can deal with enemies on the floor and in the air alike, and it gets a nice range of special attacks, including a downward slam, uppercut, and quick power slash while Blood Pact is active. You get a lot of options here, but unfortunately they’re just not as good as those the other two weapons offer.

#2 – Sarmiento and Centella

The Best Weapons In Blasphemous 2 Sarmiento And Centella

Screenshot: PC Invasion

A weapon with a very high skill ceiling and a low skill floor, Sarmiento and Centella slots nicely into the middle of the pack in Blasphemous 2. Its rapid attack speed lets you squeeze in hits where the other weapons couldn’t, letting you quickly build up the markers necessary to get Verdadera Destreza going. Once in this state, the extra lightning damage you’ll deal will make up for the low base damage of the swords, making the pair as strong as the other options, but much, much faster.

The downside here is the fact that one hit from an enemy can undo all of your lightning buildup, making Verdadera Destreza difficult to maintain in heated battles. This is where the high skill ceiling comes in: if you can master dodge timings and weave through enemy assaults, you’ll be able to keep your damage up pretty much constantly, which will lead to some shockingly short combat encounters. You can also make use of the The Pilgrim Statue, and the upper sections of the weapon’s skill tree, to build up three Verdadera Destreza markers and only lose one per hit. This makes lightning damage much more consistent in the late game.

Outside of this powerful ability, the standard attacks of Sarmiento and Centella are extremely spammable, meaning you can end many fights just by dodging the first blow and mashing your X button within an inch of its life. You also get access to a couple of additional moves, a barrage of stabs and a lunging thrust, but the windups and cooldowns on them fly in the face of the quick-and-dirty style of combat you choose this weapon for, meaning you’re best sticking to the basics.

#1 – Veredicto

The Best Weapons In Blasphemous 2 Veredicto

Screenshot: PC Invasion

Not only is Veredicto probably the best starting weapon you can pick in Blasphemous 2, it’s also the best weapon overall as well. Its ignite ability can be activated on demand, gives you an outlet for Fervour in a non-Prayer build, and can also be accessed right from the start of the game with no skill tree investment required. This means Veredicto comes out swinging ahead of its peers, but it doesn’t slack off in the late game either, where you can boost its damage and even completely remove the Fervour requirement from its ignite ability using key Resonances.

Ignite is a great damage boost, but the base attacks of Veredicto are powerful by themselves. They hit in a wide arc, often hitting the same enemy twice if timed right, and deal more damage than the other two weapons. The ability to hit multiple times makes up for the slow attack speed here, and the sheer range makes it great for dealing with foes on the air and on the ground, which Sarmiento and Centella can struggle with due to their straightforward trajectory.

Finally, Veredicto also gets access to a powerful charged attack, letting you ratchet those more-than-respectable base damage numbers up even higher. This is particularly useful when you can sneak up on an enemy, but it can be used during boss battles too, if you learn how to time your charges during the windows between attacks. Overall, Veredicto’s high damage, great range, and excellent special ability make it the clear best weapon in Blasphemous 2, though it’s different enough from Sarmiento and Centella to make that a valid option too, if you prefer a nimbler playstyle.

And that’s that: a full guide to the best weapons in Blasphemous 2. Though we’ve ranked them based on objective factors here, all three feel great to play with, and all three are more than viable choices for the duration of the game. And of course, you can always switch between them, if you want a more varied experience.

Nathan Ball
About The Author
Nathan Ball is a freelance games writer with a deep love for the medium. Having studied Game Design at the University of Abertay, Dundee, he's always on the lookout for games that push the envelope and try out fresh and exciting design techniques. You can usually find him covering the latest indie gems, but he does dabble in the world of AAA from time to time as well. Nathan has written professionally for various outlets, including TheGamer and the Scottish Games Network. When not writing, he enjoys good books, good TV, and analysing both within an inch of their life.