Hunts are a special activity that you can do in Astria Ascending. Once you start one, you’ll be able to fight generic bosses (just tougher variants of regular enemies that you’ve faced before). These battles are both challenging and rewarding. Here’s our Astria Ascending guide to help you complete Hunts.
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Astria Ascending guide: How to complete Hunts
To start Hunts in Astria Ascending, simply visit a guild and talk to the NPC there. For instance, the one in Harmonia is found in the marketplace. The first Hunt that you’ll have access to is called “Every Night,” unlocked after you’ve cleared the Peyska Spring Sewer dungeon.
If you check on the Hunt’s description, you’ll see where we need to go (in this case, we’ll head back to the Peyska Sewer Dungeon). There, we can fight the Motherabe boss, which grants some skill points (SP), experience points (XP), and its own J-Ster token.
Hunt targets tend to be significantly tougher compared to most enemies that you’ll face at that particular stage in the game. As such, make sure you take a look at the dungeon map. Hunt targets are shown as diamond symbols with a demon or monster icon (assuming you’ve already visited the chamber that they’re in).
This should help you remember where to look for your targets. Because they’re more difficult than regular mobs, you might want to revisit their exact locations later when you’re more prepared.
Last but not least, it’s also a good idea to recheck guild buildings as you continue to progress in Astria Ascending‘s campaign. As you reach the later chapters, new Hunts will become available, too.
For instance, the same guild in Harmonia’s marketplace might have “Run Devil Run.” This is a fight against the Migmie Eater which gives a whopping four million XP.