Samurai Warriors 5 Steam 580x334

Fans of musou action have plenty to look forward to this summer, because the iconic Samurai Warriors franchise is coming to Steam alongside the console releases. It’s always great to see parallel release windows across platforms, as us PC folks often have to deal with timed exclusive shenanigans and worse. That won’t be the case this time though. The PC version of Samurai Warriors 5 will even be on Steam.

Koei Tecmo announced Samurai Warriors 5 via a Nintendo Direct and included a flashy trailer full of action to get the hype train going. The game features a distinct Japanese art style that should resonate well with fans. I have to say that the cutscenes and character models look superb, and I can’t wait to see how the engine performs on PC.


A new dynasty

The developer describes the game as a fresh start for the series. Moreover, there’s a full new storyline in the works. We got to see a few of the characters in the trailer, but we will have to wait for subsequent info drops to get a better idea of what’s truly going on.

For now, we know that the game takes place in the Sengoku period of historic Japan. We can see in the trailer that the nation is ablaze with warfare. There are sure to be many battles in many different lands. We will also follow along the stories of characters Nobunaga Oda and Mitsuhide Akechi. Expect to witness a power struggle between warring factions firsthand.

There will be a livestream on February 25 with more information on the game. Koei Tecmo didn’t specify an exact time yet, but it will cater to the Japanese time zone. You’re best bet is to check back in with the Koei Tecmo America Twitter account to see when the first Samurai Warriors 5 stream will take place. We’ll provide an update to this article when we find out as well.

Samurai Warriors 5 arrives on PC this summer and is currently only confirmed for Steam. Koei Tecmo also announced a Ninja Gaiden Master Collection at the same Nintendo Direct.

Kevin Foley
Kevin's go-to gaming genres are shooters, RPGs, and tactical strategy, though he enjoys the occasional puzzle game too. When he finds a narrative he really likes, he feels inclined to tell the world all about it. When he's not writing about games, he's tinkering with tech to see how it can improve gaming experiences.

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