Inscryption puzzle guide: The Cabin (Act 1) puzzle solutions

Inscryption Puzzle Guide Cabin Puzzle Solutions Act 1 Cuckoo Clock Puzzle Movable Blocks Puzzle Painting Puzzle

When you first start your Inscryption campaign, you’ll notice that you can only select “continue.” Then, for some reason, you’ll find yourself stuck in The Cabin, a dingy abode where the mysterious Leshy resides. Thankfully, there’s a way to escape. Here’s our Inscryption guide to help you with all the puzzle solutions in The Cabin (Act 1).

Note: For more information, check out our Inscryption guides and features hub. Likewise, please be reminded that this guide contains spoilers.


Inscryption puzzle guide – All puzzle solutions in The Cabin (Act 1)

There are several puzzles in The Cabin in Inscryption and, for a newcomer, your task might seem daunting. We suggest reading our beginner’s guide so that you’re more familiar with the mechanics. When you’re ready, take a look at your surroundings and play a few matches against Leshy. You’ll probably lose, which means he’ll ask you to pick up your character’s wooden token from a cabinet (seen in the image below). You’ll then realize that you can interact with the objects here. Likewise, one of the first cards you’ll receive, the Stoat, seems to be talking and giving hints.

Anyway, we’re going to tackle each Cabin puzzle in Inscryption in order of complexity, as well as the additional steps required to reach important sections. You can refer to the pages below for the parts that you need help with:

Inscry Ccg Pz A1 Gd 1a

Jason Rodriguez
About The Author
Jason Rodriguez is a guides writer. Most of his work can be found on PC Invasion (around 3,400+ published articles). He's also written for IGN, GameSpot, Polygon, TechRaptor, Gameskinny, and more. He's also one of only five games journalists from the Philippines. Just kidding. There are definitely more around, but he doesn't know anyone. Mabuhay!