Inscryption part-collectible card game (CCG), part-rogue-lite, and part-escape room puzzle. There are also a lot of twists and surprises that will come your way. Some are ridiculous and zany, while others exemplify brilliant creativity. Here’s our Inscryption guides and features hub to help you progress further in the game.
Note: We’ll add more articles to our Inscryption guides and features hub, so stay tuned.
Inscryption guides and features hub
Official review – Inscryption has a lot going for it. It’s an indie title that uses a mish-mash of different genres, though card-battling remains a core component. However, you can expect your journey to continue, with some quirky moments thrown your way. Is it worth your while?
Beginner’s guide – The mechanics might seem daunting at first, and you’ll probably need a while to figure things out. We’ve got a beginner’s guide to help you with everything you need to know about card basics, combat tactics, upgrades, and NPC encounters.
Act 1: What does each map symbol mean – Learn the lay of the land and choose encounters that suit your needs as you progress further during the first act.
Act 1: The Cabin puzzles – There are several brain teasers that will require you to pay attention to your surroundings. You might even discover secrets that will help you escape this strange nightmare.
Act 1: The Cabin boss fights – This part of Inscryption has you trapped inside a cabin. You’ll need to battle a mysterious being known as Leshy, as well as other bosses who await your arrival. Ideally, you’ll want to complete a full run without dying to complete this arc of the campaign.
Act 1: Best cards, Deathcards, and sigil combinations – There are a plethora of cards for you to obtain in Inscryption. Given that this is a rogue-lite, your failures will cause you to build up your deck once more (outside of your starter cards). Likewise, you’ll want to take note of Deathcards, unique tools that can help you in case you have unsuccessful runs. Finally, you’ll have to maximize the effectiveness of sigils or perks.
Act 2: Progression, bosses, and puzzles – There are four zones and four bosses, and each lair has several puzzles:
- The best Scrybe starting deck
- Grimora, the Scrybe of the Dead
- Leshy, the Scrybe of Beasts
- P03, the Scrybe of Technology
- Magnificus, the Scrybe of Magicks
Act 2: Secrets and tricks – These will come in handy in a short while, so you might want to do them during your playthrough:
Act 3: Progression, bosses, and puzzles – We’ve gotta explore Botopia:
- Botopia mechanics and tips
- Factory puzzle solutions
- Bosses: Photographer and Archivist
- Bosses: Painter and Golly
- Finale and ending
Act 3: Secrets and tricks – There’s some additional stuff that we can discover:
- The best cards and farming unlimited Robobucks
- The Trader’s Holo Pelts and Tarot Cards
- How to beat the secret boss
Inscryption is available on Steam.