PC Invasion Podcast #29

PC Invasion Podcast #29

Happy 2016, everyone! At least, hopefully it’ll be happy. It’s only about five days old at this point. So many possibilities. So many chances for things to go horribly wrong.

Speaking of things going horribly wrong intriguing possibilities, here’s the first PC Invasion Podcast of the year. Steam or download it below. You can also hunt for the ancient podcasts of 2015 in our archives.

[powerpress]

This week, we do our best to get mileage out of the Christmas/New Year news cycle. That means giving Steam another pair of slapped wrists for their impressively snail-like response to users’ personal info being accidentally distributed for a short period over Christmas. When will they learn, eh?

It’s then time to play “guess how much the Oculus Rift will cost on Wednesday“, and an appreciative nod to the company giving initial Kickstarter backers a courtesy headset.

After that, we turn to rumours about Asssassin’s Creed taking a year off and potentially popping over to Egypt in 2017. Plus, Watch Dogs 2 this year, set in San Francisco? Maybe. Maybe.

There’s a little bit of grumbling about Windows 10 exclusive titles, an admission that none of us really know what ReCore is all about, and then a discussion of what the podcast has been playing over Christmas. The Witcher 3, mostly, it seems. Shirtless Geralt is too hard to resist, no matter what the year.

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    • disqust

      These recent news about Windows 10 exclusive games and PC gaming on PS4 [1] made me wondering how much PC Invasion crew has experience on non-Windows PC gaming?

      [1]
      https://fail0verflow.com/blog/2015/console-hacking-2015-liner-notes.html
      https://twitter.com/fail0verflow/status/684079550943354880

      Thanks to Valve and Linux/SteamOS gamers has control over their gaming PCs again. What do you think PC gaming spreading out of “traditional PC” devices and that it is now possible to make PC games on devices like for example Raspberry Pi?

      Do you follow news about open source technologies and open standards; Vulkan, OpenGL, AMDGPU, GPUOpen, SteamOS development, etc. ?

      Unfortunately majority of gaming sites and many developers seems to think PC = Windows, which worrying. That’s why it would be interesting to know what PC Invasion thinks about PC gaming today.

      • Paul Younger

        I think the reality is that the majority of PC gamers will be using Windows. It’s just the way it’s panned out since Windows 3.1. Prior to that I think most of us will have been using everything under DOS. I know that’s the route I went. As far as I can remember I think the first game I ever played on Windows was one of the very early SimCity titles. Prior to that everything I played was using DOS.

      • Lazerbeak (@Grumpyboy)

        I would rather run linux TBH but I really can be bothered to boot into windows every time I want to play a game what doesn’t work on Linux (sorry im lazy end of story), hopefully that new graphics API that’s cross platform that I can’t remember the name of will make some headway and end the DX tyranny, I play quite a lot of Android games its nice to lie back in bed and play tablet games, though I had to say the Android games market is pretty garbage

      • Tim McDonald

        Like Lazerbeak, I’m also incredibly lazy. Used Unix in a previous job and I keep meaning to dual-boot a Linux distro, but then I’ve always got a bunch of things I keep meaning to do.

        We don’t tend to cover that much in terms of “Ooh, this game now works in Linux/has native SteamOS support” but we do keep an eye on it – it’s certainly not something we’re totally blind to.

        If there’s a compelling reason to spend some time setting up a Linux distro then I’ll get around to doing it, but right now it’s still a pretty niche part of gaming (albeit one that’s growing) and not one that any of us are particularly knowledgeable about. Something to think about for the future, though, and something I’m watching.

        To actually answer your question, though, I mostly agree with Paul – Windows is “the” PC gaming OS, for better or worse. I’m certainly happy to see PC games spreading away from traditional devices, though, and I’m really curious to see how this impacts things on a wider scale in the coming years. Right now I’d say that can only be a good thing, but I’m sure I could think of some downsides given a bit of time. What worries me is the possibility of Microsoft trying to make PC gaming more of a closed system with stuff like the Windows 10 Store, a la Apple and their phones and tablets, but… we’ll see how it pans out.

        • Lazerbeak (@Grumpyboy)

          if enough developers switch to new API Vulkan (looked it up) that Steamos uses it could spell the end of Windows as the dominant gamer’s OS, I Have no idea if this will happen it certainly didn’t with Opengl least not enough to to render directx redundant, I suppose it depends on the success of SteamOS

    • disqust

      Thanks for the answers everyone. It is good to see people here are open minded unlike in many other gaming sites.

      Linux has long way to go but things has progressed very fast. Not very long time ago we had only xbill and TuxRacer ;). Microsoft has tens of years head start and it will definitely take time to catch up. Not only gamers but developers has to get used with Linux.

      SteamOS 2.0 uses still old technologies and it is interesting to see how its development progresses. Steam Machines uses SteamOS 1.0.

      Vulkan will be hugely important and not only the API itself but released SDK too.

      Interesting times.