Voice of Metal Gear Solid’s The Boss, Lori Alan hints she’s working on The Phantom Pain

Since Ground Zeroes was released, Metal Gear fans across the world have been eagerly waiting for news on the upcoming game, The Phantom Pain. Although franchise creator Hideo Kojima has remained tight lipped, it seems a familiar face may be returning.

The actress Lori Alan was the voice of The Boss in 2004’s Metal Gear Solid 3. The Boss was Snake’s mentor and whilst I won’t spoil anything, lets just say things didn’t go too well for them in that game. Since then Alan has voiced her character again in the PSP game Peace Walker but we’ve not heard from her since.

Read moreVoice of Metal Gear Solid’s The Boss, Lori Alan hints she’s working on The Phantom Pain

Hideo Kojima discusses the process of transforming Snake into Big Boss

Naked Snake AKA Big Boss is one of the most complex characters in the Metal Gear universe which is saying quite a lot. He was first introduced as a villain in the 1987 game Metal Gear and was again the villain in the 1990 game Metal Gear 2: Solid Snake. There was more to the character than met the eye however and his origins were the focus of the 2004 game Metal Gear Solid 3: Snake Eater. We learned that Big Boss is actually a hero who has saved the world numerous times and simply wants soldiers to be able to choose what they fight for rather than being pawns of their governments.

To achieve this goal Big Boss does commit some questionable acts and you can understand how from some perspectives he is a tragic villain. In the more recent Metal Gear Solid games we’ve only seen Big Boss as a hero who is mentally and physically scarred by the events of Snake Eater. We still don’t know how he went from a hero and a patriot and turned into a mercenary. It seems these questions are going to be answered in the upcoming Metal Gear Solid V: The Phantom Pain, which will show Snake’s transformation into Big Boss.

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Kojima explains why Ground Zeroes has no Platinum Trophy, plus Phantom Pain release date rumours

This week Ground Zeroes will be released on various dates throughout the world. However some fans have noted that the game doesn’t feature a platinum Trophy which is the Trophy you unlock after gaining all the other Trophies.

When asked on Twitter why this was the case, Metal Gear creator Hideo Kojima answered that Sony doesn’t allow platinum Trophies for non full priced games. Given that Ground Zeroes is a short prologue to The Phantom Pain, it is cheaper than most games, because of this it seems Sony have denied it a platinum Trophy.

Read moreKojima explains why Ground Zeroes has no Platinum Trophy, plus Phantom Pain release date rumours

Metal Gear Solid V: Ground Zeroes won’t have many cutscenes

The Metal Gear Solid franchise is known for many things. Awesome stealth action? Check. Intense boss battles? You bet. Beautiful graphics? Of course. It’s also known for its lengthy and cinematic cutscenes which have become a staple of the series. More casual players tend to dislike these lengthy scenes though many Metal Gear fans enjoy them greatly.

So far almost every Metal Gear game has featured long cutscenes but it seems Ground Zeroes will buck that trend. during an AMA on Twitch, franchise creator Hideo Kojima stated that he utilized as few cutscenes as possible whilst creating Ground Zeroes. He explained that the story is meant to be driven by the player’s actions rather than separate cutscenes. He also said that there would be pockets of information spread throughout the environment. Perhaps this means there will be collectible items that will expand the games story depending on how deep you dive in.

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Konami announce Ground Zeroes Pre-Order bonuses

Konami have revealed that there will be pre-order bonuses for Metal Gear Solid V: Ground Zeroes and that actions performed in Ground Zeroes will carry over and affect the story of Metal Gear Solid V: The Phantom Pain. The pre-order bonuses include exclusive content such as special staff members which can be used to boost your Mother Base stats in The Phantom Pain.

Mother Base was first seen in Peace Walker and you could recruit new members who could be assigned to different roles which would boost the overall stats of Mother Base. This feature will be reintroduced in Ground Zeroes and will play an even larger role in The Phantom Pain. Konami has said that the pre-order staff members will give players “a key advantage” when they begin The Phantom Pain. Your staff members improve your base’s stats which in turn boosts how many new weapons and tech you can get, so having good staff members early on should prove very useful.

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Hideo Kojima wants to push the limits saying “if we don’t cross that line games will only be games”

Metal Gear Solid is no stranger to the darker themes of life. It’s a franchise based around war and all the terrible effects it has on everyone it touches. However, it has become clear that the two new upcoming Metal Gear games, Ground Zeroes and The Phantom Pain will be a lot darker and grittier than previous installments. Recent trailers for the game have sparked some controversy as they show child soldiers and torture.

In a recent interview with Examiner.com, Hideo Kojima explained why he believes games shouldn’t shy away from mature themes and that this is something that should not be avoided if games are ever going to be accepted as art in the same way TV, books and movies are.

Read moreHideo Kojima wants to push the limits saying “if we don’t cross that line games will only be games”

New Ground Zeroes Details

Not long ago, Metal Gear Solid publishers Konami organized a boot camp where the press got to find out more about Ground Zeroes and have a play. Some new details about the game have been revealed by the Spanish gaming magazine, Hobby Consolas who were present at the boot camp. Continue reading to find out more.

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Limited Edition Metal Gear Solid PS4 To Be Released?

Recently on Twitter, Hideo Kojima posted some pictures of the special edition Metal Gear Solid consoles he’s helped release in the past and possibly hinted that another one might be in the works.

Posting pictures of each console along with a sentence or two about each console, Kojima then left a cryptic message in Japanese. He said: “After all, I wonder if you want a limited edition?”

Read moreLimited Edition Metal Gear Solid PS4 To Be Released?

Ground Zeroes Almost Had An 80’s Movie Filter

Every Metal Gear fan in the world is hyped for the upcoming Metal Gear Solid games Ground Zeroes and The Phantom Pain. Fortunately for us, franchise creator Hideo Kojima loves to release new info, screenshots and tidbits via his Twitter account which is followed by over three hundred and seventeen thousand people.

Yesterday Kojima revealed via his Twitter account that Ground Zeroes almost had an 80’s filter but it had to be removed due to technical difficulties. Kojima was inspired by the film RUSH which used a 70’s filter and wanted to implement an 80’s filter into Ground Zeroes which takes place during the 1980’s.

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Hideo Kojima Wants To Step Away From Metal Gear Franchise

Hideo Kojima, the man responsible for the hugely successful Metal Gear games, has stated that he would like to step away from the franchise and focus on other projects but so far he hasn’t found a suitable replacement.

Whilst speaking to Game Informer, Kojima said that the franchise could be “difficult to handle” but said he was worried that the franchise might go down hill if he were to leave it in the wrong hands.

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Ground Zeroes Main Story Is Less Than 2 Hours Long

We’re all massively excited for the next installment of the Metal Gear Solid franchise. The main game will be The Phantom Pain but Konami are releasing Ground Zeroes as a sort of prologue to The Phantom Pain that they hope will help tide us over until The Phantom Pain is released. This sounded great but a recent article by Game Informer revealed that Ground Zeroes is seriously short.

After getting a test play of a near finished version of Ground Zeroes, Game Informer said that they beat the main story (not including side missions) in under two hours. They said “Judged just by the core story mission, Ground Zeroes is short,..We completed it in just less than two hours.”

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Ground Zeroes Will Feature Bonus Phantom Pain DLC

Metal Gear Solid V: Ground Zeroes will have some exclusive bonus DLC in Japan. These bonuses will be DLC for the follow up game, Metal Gear Solid V: The Phantom Pain.

The bonuses will be available via certain Japanese retailers, for instance getting the game from Geo will give gamers a special weapon for The Phantom Pain, whilst buying the game from Tsutaya will give players access to a special Mother Base staff member. Whilst these bonuses are only announced for Japan it’s a fair bet to expect something similar will come to the West.

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