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Polygon tried to get a statement from Take Two Interactive regarding upcoming or future plans for Bioshock. However, the company remains noncomittal on the state of the franchise.
Ken Levine has previously stated that, following the shuttling of Irrational Games, he was giving over the reins of the franchise to Take Two, while he himself moves on to other projects with a smaller team.
Gamasutra contributor Leigh Alexander has revealed an insider source from Irrational Games told her that there was trouble brewing in Irrational since 2011. Take-Two Interactive already intended to close the studio back then if the game did not reach exceedingly high sales expectations.
Leigh’s article delves a bit more into her issues with conflict of interest, knowing many people in Irrational, but she reveals many more details about Irrational’s mindset when they were in the middle of making Bioshock Infinite.